Monday, January 7, 2013

The Problem WIth TSW PvP

I finished the main storyline mission a couple of nights ago. Good stuff. No spoilers here, but I will say that the ending is very satisfying and has me looking forward to future updates. Beyond that, well you'll just have to discover it for yourself when you get there.

After that, I went back to find missions I'd missed or paused on my way. I've found several so far, not only missions from main characters but also side missions I'd ignored or failed to find previously. Some I'm still having trouble with, others I breezed through because I'm much better geared now than I was the first time I tried them. I've got plenty to keep me busy right now, but I can see a point in the not-too-distant future where I'll start running out of stuff to do (or CAN do) in this game.

With that reality in mind, I checked out PvP for the first time yesterday. I entered the Fusang Projects zone, mainly just to check it out and see how this game's PvP plays. Frankly, I was not impressed.

I'm currently geared in level 10 blues and greens, but I didn't survive very long in Fusang. It seems that TSW's PvP zones are mainly intended only for those sporting the very best purple gear. In other words, unless you've been running dungeons and raids pretty consistently and are fully outfitted in 10+ purples, TSW's PvP zones are a complete waste of time as you'll be overwhelmed by better geared players virtually from the moment you enter. How this is supposed to be fun for any player who's not among the most committed and connected in the game is completely beyond me.

Personally, I'd like to see Funcom offer PvP events by gear level. By that I mean that you have events that are open only to those who are geared within certain ranges, say 1-3, 4-6, 7-10, 10+. That would make TSW PvP more of a game about skill and less about who's got the best gear. The way it is now, I can't see a point to anyone who's not already fully outfitted in the very best purple gear available in the game to get involved with PvP.

I really enjoy the PvE in this game. It's why I'm still playing, and even left for a while and came back. At the same time, however, I think it really sucks that what passes for PvP in TSW is really only of value to the tiny minority of players who have managed to acquire a full set of the best gear in the game.

In my opinion, PvP should be fun for everyone who wants to give it a try, not the exclusive province of a tiny segment of the most elite players. What do you think? Do you believe, as I do, that TSW PvP needs a complete overhaul to make it more accessible to lower-geared players or are you ok with it as it is now? What, if any, changes would you like to see?